|
MaxMan is a plug-in which allows 3d Studio
Max users to render their scenes with RenderMan. Max users
don't have to modify their scenes for use with MaxMan because
the system automatically converts and handles all geometry
and material hierarchies. MaxMan writes RenderMan shaders
on the fly to match Max's comprehensive standard material
library. Advanced features such as PRMan's subdivision and
implicit surfaces are also handled. RenderMan shaders can
also be attached from within 3d Studio Max. Supports BMRT
and PRman for NT and Unix.
If you've been looking for a comprehensive out-of-the-box
RenderMan solution for 3D Studio MAX, then you should check
out MaxMan!
Now available for NT
|